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Quotes from Edwin Catmull

People say they want to be in risky environments and do all kinds of exciting stuff. But they don't actually know what risk means: that risk actually does bring failure and mistakes.
~ Edwin Catmull
Sometimes a leap of faith doesn't pan out.
~ Edwin Catmull
For me, one of the great tragedies is the conclusion studios have drawn about traditional animation. I believe that 2D animation could be just as vital as it ever was. I think the problem has been with the stories.
~ Edwin Catmull
Every Pixar movie has its own rules that viewers have to accept, understand, and enjoy understanding. The voices of the toys in the 'Toy Story' films, for example, are never audible to humans.
~ Edwin Catmull
Believe me, sequels are just as hard to make as original films.
~ Edwin Catmull
Beware of being blinded by your own success.
~ Edwin Catmull
Creative ideas aren't like Jenga blocks, where they fall apart and you've got to start from scratch, though it can feel that way.
~ Edwin Catmull
Every one of our films, when we start off, they suck... our job is to take it from something that sucks to something that doesn't suck. That's the hard part.
~ Edwin Catmull
Look at the computer industry. I've watched a lot of companies come and go, some that were right at the pinnacle of their success.
~ Edwin Catmull
Linear narrative is an artfully-directed telling of a story, where the lighting and the sound is all for a very clear purpose. You're not just wandering around in the world.
~ Edwin Catmull
Outsourcing, in and of itself, isn't responsible for the erosion of America's high tech infrastructure. The short-term thinking that led to a lot of bad outsourcing decisions is the root cause. And short-term thinking isn't a problem confined to the executive suite. It's a problem in Washington and in our society as a whole.
~ Edwin Catmull
I actually feel awkward being at the center of attention.
~ Edwin Catmull
My best advice came by examples. A supportive environment at home, school, and grad school. Support at the New York Institute of Technology, then George Lucas, Steve Jobs, and Bob Iger. The examples meant that I should support other people, even when things aren't going well. It will pay off.
~ Edwin Catmull
I've always been surprised at the number of people who think we've got it all figured out. It's incorrect, and it's a real problem.
~ Edwin Catmull
The future is a direction, not a destination.
~ Edwin Catmull
What I've learned running Pixar applies to all businesses.
~ Edwin Catmull
The Pixar name means more than any other name. It's very important to us to keep that name at a high level.
~ Edwin Catmull
Throughout Pixar's history, we've had major meltdowns and crises. It's happened throughout our history: you reach a certain point, it doesn't work, and you start all over again.
~ Edwin Catmull
After Pixar's 2006 merger with the Walt Disney Company, its CEO, Bob Iger, asked me, chief creative officer John Lasseter, and other Pixar senior managers to help him revive Disney Animation Studios. The success of our efforts prompted me to share my thinking on how to build a sustainable creative organization.
~ Edwin Catmull
Believe me, you don't want to be at a company where there is more candor in the hallways than in the rooms where fundamental ideas or policy are being hashed out.
~ Edwin Catmull
When I was in high school in the early 1960s, I wanted to be an animator and even took art classes. But by the time I was in college, I realized I couldn't draw well enough.
~ Edwin Catmull
One term that's used in this industry a lot is this notion of 'feeding the beast.' You've got all of these people whose livelihoods are dependent on it. There are enormous pressures to keep material going into it, and the pressures to feed it are not irrational. They're the basis of your business.
~ Edwin Catmull
I did like 'Despicable Me.' I thought it was quite good.
~ Edwin Catmull
If you see a bad live action film, what are the conclusions you draw? Typically, it is that they made a bunch of mistakes, a bad script, wrong casting. You get into 2D, and you get a few films that are not strong films. And what is the conclusion? That it's 2D? I beg to differ. It's a convenient excuse, but it's just wrong.
~ Edwin Catmull