logo

Quotes from Hideo Kojima

My biggest failure is 'Metal Gear.' It's my biggest failure and my biggest success.
~ Hideo Kojima
Genetic engineering is a result of science advancement, so I don't think that in itself is bad. If used wisely, genetics can be beneficial, but they can be abused, too.
~ Hideo Kojima
90% of what is considered "impossible" is, in fact, possible. The other 10% will become possible with the passage of time & technology.
~ Hideo Kojima
Japanese players do not like being thrown into an arena in which they are given very little instruction. You can head in any direction, 360 degrees. They say, 'What am I supposed to do? Give me hints. Provide me service instead of just throwing me into this arena.'
~ Hideo Kojima
I believe that even today we can only tell a simple story without really interfering with gameplay. But in the future, I think it will almost be a requirement of all storytellers when they create games, how they can tell a more complex story without conflicting with the gameplay.
~ Hideo Kojima
My parents were born in the 1930s, and they experienced the air raids on Tokyo.
~ Hideo Kojima
If 'Castlevania' wasn't created next to me, and Capcom didn't release 'Ghouls n' Goblins,' then maybe there wouldn't be any 'Metal Gear,' and I would have created a horror action game, because I really like that genre.
~ Hideo Kojima
When I was small, I was always thinking about different worlds in my head.
~ Hideo Kojima
My goal is to make a player think, 'I want to reenter this world of lies tomorrow.'
~ Hideo Kojima
As a game creator, I'm not 100% satisfied when looking back at the previous game that I released.
~ Hideo Kojima
The last remaining thing that must be communicated to the next generation is an aging figure that still continues to change.
~ Hideo Kojima
Stories in which the player doesn't inhabit the main character are difficult for games to handle.
~ Hideo Kojima
As a creator, I always want to betray fans expectations.
~ Hideo Kojima
Every time I make a new game, I put all of my effort completely into that game. It's like putting all your effort into a new child that's being born. Once the project is done, I can step back and look at it objectively, which is when I can see a lot of flaws. That's when I start to make a new game that tries to fix some of those flaws.
~ Hideo Kojima
'Metal Gear Solid' is, for the most part, an infiltration game. You go somewhere, you execute your mission, then you go back. Those are your actions as the player.
~ Hideo Kojima
I always say, 'This will be my last 'Metal Gear.'
~ Hideo Kojima
To be honest, my friends weren't really as into making films as I was. But I convinced them all to make some zombie films with me.
~ Hideo Kojima
There are so many games where you fight aliens or zombies, and they have very high-fidelity graphics, but they don't ask the question of why the events are happening.
~ Hideo Kojima
Even when people abroad see me, I'm often asked about a 'Zone of the Enders' sequel.
~ Hideo Kojima
In the past, the U.S. was the centre of the world, where everything was happening. I think my stories have always sought to question this, maybe even criticise it.
~ Hideo Kojima
I am tremendously excited to introduce a unique 'Metal Gear Solid' experience to a new audience of gamers as well as collaborate with my mentor in game design, Mr. Miyamoto, on 'Metal Gear Solid: The Twin Snakes' for Nintendo GameCube.
~ Hideo Kojima
In any game, you have an enemy coming at yourself that you have to shoot. If you go back to 'Space Invaders,' they shoot at you when they come at you, so how are you going to protect yourself? You're going to shoot, and that is a typical videogame.
~ Hideo Kojima
War buddies don't exist in the meeting room. It's a battle between a lot of different officers. Some continue fighting when they don't realize that they have been shot.
~ Hideo Kojima
When a man is hit by Friendly Fire, his blood pressure lowers and his morale sinks. I have been hit by Friendly Fire in my heart. Sighs spill from my body instead of blood.
~ Hideo Kojima