Quotes from Brendan Iribe
As people are showing the Rift to friends, word will spread that VR can be that good. So I'm not so worried in terms of adoption of the Rift.
~ Brendan Iribe
BazillionQuotes.com
Replacing human vision is more than just a tool: we need to understand how that affects the brain.
~ Brendan Iribe
BazillionQuotes.com
When you look at this and where it's all going, the hardware business requires a lot of investment. It's very hard, it's very expensive, and ramping up hard on any given platform, whether it's a console or any kind of PC or mobile device, going into the hardware business requires a lot of investment.
~ Brendan Iribe
BazillionQuotes.com
The elephant in the room has always been simulator sickness and disorientation. That's one of the biggest challenges.
~ Brendan Iribe
BazillionQuotes.com
The University of Maryland was an inspiration for me, and the relationships I made there have lasted a lifetime.
~ Brendan Iribe
BazillionQuotes.com
Internally, we're focused on building our own technology, leveraging all the momentum that's out there around wearable computing and mobile computing and PC computing. But at the end of the day, all the code we've written and all the invention we've created has been focused on our own tech and our own products.
~ Brendan Iribe
BazillionQuotes.com
The product cycle for the Oculus Rift will be between the rapid six-month cycle of cell-phones and the slower seven-year cycle of consoles. It's rare to see a phone not coming out every year.
~ Brendan Iribe
BazillionQuotes.com
Oculus is a company that often does things differently. But we don't want to do things so differently that we start to get into trouble.
~ Brendan Iribe
BazillionQuotes.com
Oculus is actually more of a software company than it is a hardware company.
~ Brendan Iribe
BazillionQuotes.com
When Facebook acquired Oculus, the game changed immediately. You saw big companies jumping in. You saw people like Google getting fully committed, and then Microsoft came along with HoloLens - there was a lot of stuff that people were doing before, but now the space really ignited.
~ Brendan Iribe
BazillionQuotes.com
We are being super selective on who we bring in and really just trying to hire the very best.
~ Brendan Iribe
BazillionQuotes.com
We look at Sony as someone who's jumping into the space to help evangelize and build out VR. They're very centered around a console experience.
~ Brendan Iribe
BazillionQuotes.com
Mobile VR will be a lot more accessible. It'll be easier to use; you'll be able to pass it along to your friends.
~ Brendan Iribe
BazillionQuotes.com
AirMech was ported, I guess, but they made a complete VR mode for it. It's a tabletop game. It's incredibly compelling. I find it a lot more compelling in VR.
~ Brendan Iribe
BazillionQuotes.com
At Oculus, we're now looking at eye specialists, people who really understand how the human eye works, and how that affects human emotion.
~ Brendan Iribe
BazillionQuotes.com
Locomotion can be uncomfortable in VR, but a number of developers have figured out how to do some subtle locomotion.
~ Brendan Iribe
BazillionQuotes.com
A hardware startup with a lot of funding and a lot of momentum has a lot less risk.
~ Brendan Iribe
BazillionQuotes.com
Most big companies work in stealth until they think they have a consumer product ready to go.
~ Brendan Iribe
BazillionQuotes.com
We continue to see more and more of that - games we didn't necessarily know would work in VR until a developer goes in and discovers the game mechanic that makes it come together. Sure enough, hockey can be a great VR experience.
~ Brendan Iribe
BazillionQuotes.com
We're always doing a lot of user studies on health and safety. We take it super seriously. But if you look back at the history of most new big technology breakthroughs, there is some element of controversy around what impact is it going to have.
~ Brendan Iribe
BazillionQuotes.com
Ultimately, going into the consumer market, we really need outstanding content. That was the goal: if we can get the developer kit out at a low enough cost point, then hopefully a lot of developers would show up and start creating content.
~ Brendan Iribe
BazillionQuotes.com
A hardware startup with no funding is a risky venture.
~ Brendan Iribe
BazillionQuotes.com
You've got to stay super focused on shipping product. There isn't a version two or three if there isn't a great version one.
~ Brendan Iribe
BazillionQuotes.com
There's going to be all different price points, and you get what you pay for. There's certainly low things made of cardboard that you don't put on your head, you just hold up little viewers that give you this glimmer of what VR could be.
~ Brendan Iribe
BazillionQuotes.com
