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Quotes from Tim Sweeney

Epic Games and Microsoft have been close partners for more than 25 years.
~ Tim Sweeney
Augmented reality will drive all things like chat, social networking, photos, videos, organizing data, modeling, painting, motion capture, and visual programming. Every form of computing will be combined together and unified in a single platform.
~ Tim Sweeney
Hollywood is moving movie production into VR because it may be more immersive. We see a convergence of different forms of media. VR and AR provide next-generation viewing experiences for games, movies, and visualization.
~ Tim Sweeney
The awesome thing about 'Fortnite' is it's brought a huge volume of digital commerce to Epic.
~ Tim Sweeney
Asian online games are far ahead of Western games in terms of business model, but the Western games do have a real advantage in terms of production values.
~ Tim Sweeney
Games have become a social phenomenon.
~ Tim Sweeney
If you throw a frog in boiling water, he'll just hop out. But if you put him in warm water and slowly amp up the temperature, he won't notice and end up boiled.
~ Tim Sweeney
In many ways 'Fortnite' is like a social network. People are just in the game with strangers; they're playing with friends and using 'Fortnite' as a foundation to communicate.
~ Tim Sweeney
I feel like it really marks a new era for Microsoft under Satya Nadella, Alex Kipman, Phil Spencer, and a number of other people who are really committed to the platform being a healthy ecosystem for everybody and not just an extracted business like you see on the Facebook or Google side.
~ Tim Sweeney
'Fortnite' is the same game on all platforms, including high-end consoles and PCs.
~ Tim Sweeney
On open platforms like PC, Mac, and Android, Epic's goal is to bring its games directly to customers.
~ Tim Sweeney
Open platforms encourage innovation. Whenever you have a closed platform, a monopoly on commerce, and all these platform rules, it stifles innovation.
~ Tim Sweeney
Keep in mind, the web existed for almost a decade before social networks became pervasive. Even though the technology was available to make a social network in around 1995, it simply didn't happen until somebody had the idea to do it, do it big, and do it with a certain level of quality a decade later.
~ Tim Sweeney
We want a direct relationship with our customers. To build a business and sell products to them.
~ Tim Sweeney
Once you have an augmented reality display, you don't need any other form of display. Your smart phone does not need a screen. You don't need a tablet. You don't need a TV. You just take the screen with you on your glasses wherever you go.
~ Tim Sweeney
Some folks actually talk a whole lot more than me, so I'm grateful for the people like Cliff Bleszinski. He talks about our games, and Mark Rein talks about our business strategy. I'm the shy programmer myself.
~ Tim Sweeney
Every application designed for 2D interfaces will be obsoleted by AR.
~ Tim Sweeney
We are a game developer ourselves, and we built everything we need for our games. We share everything we built, including our game engine.
~ Tim Sweeney
While most game developers are focused entirely on what they're shipping in a year or two, a technology developer like Epic has to look much further out and plan many years ahead.
~ Tim Sweeney
Everyone has friends that are limited to one platform and ecosystem, whereas what we've built with 'Fortnite' is a friends system that works across seven platforms. You can have friends across Xbox and PlayStation and PC.
~ Tim Sweeney
I believe AR is going to be the primary platform of the future for both work and entertainment.
~ Tim Sweeney
I would play games long enough to discover what games were doing and how they were doing it. And then I'd spend the rest of my time building.
~ Tim Sweeney
I believe that augmented reality will be the biggest technological revolution that happens in our lifetimes.
~ Tim Sweeney
We're not just limited by technology but by our ideas and our experimentation and how quickly we can try things.
~ Tim Sweeney