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Quotes from Richard K. Morgan

Face the facts. Then act on them. It's the only mantra I know, the only doctrine I have to offer you, and it's harder than you'd think, because I swear humans seem hardwired to do anything but. Face the facts. Don't pray, don't wish, don't buy into centuries-old dogma and dead rhetoric. Don't give in to your conditioning or your visions or your fucked-up sense of . . . whatever. Face the facts. Then act. QUELLCRIST
~ Richard K. Morgan
When a man you know to be of sound mind tells you his recently deceased mother has just tried to climb in his bedroom window and eat him, you only have two basic options. You can smell his breath, take his pulse and check his pupils to see if he's ingested anything nasty, or you can believe him.
~ Richard K. Morgan
I am Welcomed in the Home of Ravens and Other Scavengers in the Wake of Warriors," Ringil recited for him, hollowly. "I am Friend to Carrion Crows and Wolves. I am Carry Me and Kill with Me, and Die with Me Where the Road Ends. I am not the Honeyed Promise of Length of Life in Years to Come, I am the Iron Promise of Never Being a Slave.
~ Richard K. Morgan
I think by definition you need to have lived a little bit to write anything that's humanly true.
~ Richard K. Morgan
Science casts a long black shadow back over who we think we are, and where it falls the temperature falls with it. Its touch is chilly and unforgiving.
~ Richard K. Morgan
For me, some of the most intense creativity comes when something has to change for technical or design reasons, and you're trying to find a way to make it fit the fiction.
~ Richard K. Morgan
'Syndicate' is technically the first game I worked on.
~ Richard K. Morgan
Certainly a decade and a half out in the real world, bashing my head against things, probably made me into a more textured writer. It gives you something to write about.
~ Richard K. Morgan
I came quite late to gaming: I didn't start playing until 2002.
~ Richard K. Morgan
Strong, smart, self-reliant women who don't need men to define them only crop up in the human myth-base in one guise - the Wicked Witch.
~ Richard K. Morgan
We all get our dreams stamped on from time to time, right? And if it didn't hurt, what kind of second-rate dreams would they be?
~ Richard K. Morgan
In the future, maybe quantum mechanics will teach us something equally chilling about exactly how we exist from moment to moment of what we like to think of as time.
~ Richard K. Morgan
Good authors mature over time: it does take awhile. Travel abroad and learn to live in other cultures. That's one of the things about teaching abroad.
~ Richard K. Morgan
The myth of Good Guys and Bad Guys is one of the most pervasive we own, and morally grey anti-heroes are simply one of modern fiction's attempts to shake off that mythology and replace it with something a bit more honest.
~ Richard K. Morgan
I think noir is an immensely powerful - and elastic - lens through which to look at narrative and character. It seems to access something dark and true in us that other modes of fiction are often a bit prissy about touching. But the key to making it work as time and culture moves on is to use the elasticity, not just the power.
~ Richard K. Morgan
I guess if I was made responsible for every single line of dialogue in a game and every single piece of textual visual detail, every sign or piece of graffiti, then yes, I think that would be comparable to the time and effort required to write a very long novel, indeed.
~ Richard K. Morgan
I've seen 'True Detective' end-to-end at least three times; I'll probably see it again. It is a work of dark brilliance. But if the phone goes fifteen minutes from the end of that last episode, I'll likely turn it off and go make coffee when I'm done with the call.
~ Richard K. Morgan
As to the differences between game work and novel writing, well, obviously the former is a lot less lonely - you're in and out of meetings all the time, bouncing stuff back and forth with the level designers, the art department, the animation team, so forth.
~ Richard K. Morgan
I think certainly if I'd started getting published when I was in my early twenties, I was quite sheltered then and didn't know anything much about the world. I hadn't had any direct experience of how the world works.
~ Richard K. Morgan
War is like any other bad relationship. Of course you want out, but at what price? And perhaps more importantly, once you get out, will you be any better off?" - Quellcrist Falconer
~ Richard K. Morgan
A typical twenty-page short story would work quite well as a graphic novel. A single graphic novel of maybe 120 pages would condense down into a short story quite nicely.
~ Richard K. Morgan
I'd always had a hankering to write some old-school sword and sorcery. And there certainly are advantages to that particular form - for one thing, you're able to go all-out on the imaginative front, with a lot less concern for the usual unities of time and space and character.
~ Richard K. Morgan
Most women I've ever met either already have or at some point want kids, but there are still significant numbers who don't, or at least don't right now. But those variations are beside the point - the real point is that among all those women, having or wanting kids or not, I never met a single one who didn't want the choice.
~ Richard K. Morgan
There's a lot of young authors out there, and people do seem to forget: in order to write well, you do need to have some experience.
~ Richard K. Morgan