Quotes from Peter Molyneux
People get so frustrated with me, so much so that they've threatened me, they've threatened my family and it just cannot go on, it really can't.
~ Peter Molyneux
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It's quite an unfair thought that Microsoft are trying to control our gaming, they're trying to force us to be online all the time. [People] didn't really think that through.
~ Peter Molyneux
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In 'Fable 1,' the number of features was more important to me than what the features did. And as a games designer I've come to realize that it's not the number of features you have, it's the way that those features interact.
~ Peter Molyneux
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Don't recreate something that's already been created and is good. You want to have an idea, think of different idea. Don't think of someone else's idea.
~ Peter Molyneux
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Well, I'm always a bit harsh about the things I'm doing.
~ Peter Molyneux
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If you don't think of yourself as being someone who needs to go back to school, needs to reinvent yourself, then you're not able to do the thing you're passionate about. That's to create and invent and innovate.
~ Peter Molyneux
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That's what my objective was, to reinvent myself from a console designer to starting a new business and embracing multi-platform, relearning the skills necessary to make successful games. It's been an amazing journey.
~ Peter Molyneux
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You know, if you look at a lot of the hit games from America, they are about end of the world scenarios.
~ Peter Molyneux
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To see somebody create something from nothing is incredibly impressive.
~ Peter Molyneux
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That's what 'The Trail' ended up being, this delightful way of exploring and managing your backpack and crafting and collecting and trading with other players, doing all that in this really delicious way. When we finished that and released it on iOS and Android, tens of millions of people loved and enjoyed it.
~ Peter Molyneux
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Some games work well as straight patches, but 'The Trail' wasn't one of those.
~ Peter Molyneux
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'The Trail' on PC is far more challenging by nature. The flow of the game is completely changed, because I think that's what the audience enjoys.
~ Peter Molyneux
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RPGs are great for MMO transitions.
~ Peter Molyneux
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'X Factor' isn't just about internationally recognized singers, it's about all the rest of us. There's a human interest story there.
~ Peter Molyneux
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What we found while making Milo, is that part of the skill of designing this whole new experience is in making people comfortable with the fact that they can be seen.
~ Peter Molyneux
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The dream of Bullfrog is that everybody is employed for their creativity rather than their particular skill.
~ Peter Molyneux
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In a way, I love being inspired by the production quality that TV and film have got - there's no question about the amount of skill they use to entertain us.
~ Peter Molyneux
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When a society is really successful like America, throughout history there's been this trend for those societies to be obsessed about end of the world scenarios. You know, about meteorites and plagues and destroying things. And you can see that in the American fiction.
~ Peter Molyneux
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I do miss talking in the press, I miss meeting journalists at shows and stuff but maybe that's more out of habit than anything?
~ Peter Molyneux
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In the original 'Fable,' Albion was kind of run by heroes and heroes were the thing, and there weren't any lords or kings, there were just heroes, and greater and greater heroes.
~ Peter Molyneux
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The whole point here, and the seed that JJ Abrams laid in my mind is, is the power of curiosity enough? What happens next? That dramatic construct is what has driven soap operas and serialised novels over the course of history.
~ Peter Molyneux
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I've been in the industry doing games since the BBC Micro, the Acorn Atom, the Commodore 64.
~ Peter Molyneux
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I felt that the moral side of 'Black and White' was slightly confused. That's why I want the world to be in turmoil.
~ Peter Molyneux
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Bizarrely, a lot of the innovations in free-to-play are coming out of the PC space rather than the mobile space.
~ Peter Molyneux
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