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Quotes from Tom Bissell

For film at the beginning of the 20th century, they didn't even know what editing was yet. Actors didn't know how to perform in front of the camera. There wasn't sound.
~ Tom Bissell
I like reading books with both hands, with my heart pumping, with blood on the page. So I'm interested in people who make stuff, and I'm interested in the lives that make the text. To read a book or watch a movie any other way, to me, personally, feels like a waste of time and misapplication of energy.
~ Tom Bissell
I'm an Old Media guy. I don't have a website; I don't Twitter. I love magazines, yet I love video games. It's a strange disconnect.
~ Tom Bissell
Here's what I just realized: A world in which sport at its best is not seen as some kind of art is a world that doesn't deserve any art.
~ Tom Bissell
Anyone who's taken a lot of creative-writing classes, or taught creative writing, has learned to dread a certain kind of manuscript. It's long, for one thing. It has irritatingly small type; it's grammatically meticulous when it comes to everything but punctuation, for which it has developed its own system of Tolkienic elaboration.
~ Tom Bissell
My fiction-writing DNA shows in how I think about prose, how I think about the page, how I think nonfiction stories should work. And every piece of nonfiction I write, I want it to have fictional texture.
~ Tom Bissell
Games tell stories best when they're elliptical and ambiguous and there's a sense of roaming and freedom.
~ Tom Bissell
The way games are designed is you create a story, and then you create an obstacle course inside that story, and the player has to endure it to see more. So it's artificial. Game designers are so intensely worried about people getting bored that they pile on busy work for players to do.
~ Tom Bissell
I'd been in Sacramento a day and already noticed the pervasiveness of its homeless problem. The city seemed like California without the masks or pretense: a place where dreams were occasionally made but mostly torn apart.
~ Tom Bissell
The average action game doesn't much traffic in thematic grandiosity, but the BioShock games are different.
~ Tom Bissell
All the stuff I love most in game storytelling is never the big-picture stuff; it's the stuff that feels like curlicues, stuff that's just there because it's a game and because you can do it.
~ Tom Bissell
A great writer reveals the truth even when he or she does not wish to.
~ Tom Bissell
Reading gives one something to think about other than one's self.
~ Tom Bissell
We are no longer worried that children are missing school because of video games, though. We are worried that they are murdering their classmates because of video games.
~ Tom Bissell
Most non-readers are nothing but an agglomeration of third-hand opinion and blindly received wisdom.
~ Tom Bissell
Fun is not the same thing as fulfillment.
~ Tom Bissell
Girlfriends, indeed: the anti-video game.
~ Tom Bissell
More than any other form of entertainment, video games tend to divide rooms into Us and Them. We are, in effect, admitting that we like to spend our time shooting monsters, and They are, not unreasonably, failing to find the value in that.
~ Tom Bissell
When I play too many video games I begin to feel chubby-minded, caffeinated, bad.
~ Tom Bissell
And so, my beloved Kermit, my dear little Hussein, at the moment America changed forever, your father was wandering an ICBM-denuded watseland, nervously monitoring his radiation level, armed only with a baseball bat, a 10mm pistol, and six rounds of ammunition, in search of a vicious gang of mohawked marauders who were 100 percent bad news and totally had to be dealth with. Trust Daddy on this one.
~ Tom Bissell
To create anything… is to believe, if only momentarily, you are capable of magic.
~ Tom Bissell
I have had moderately meaningful relationships in which I invested less time than what I have spent on some BioWare games.
~ Tom Bissell
You have agency, yes, but what of it? It is just a game. But when a game does this well, you lose track of your manipulation of it, and its manipulation of you, and instead feel inserted so deeply inside the game that your mind, and your feelings, become as seemingly crucial to its operation as its many millions of lines of code. It is the sensation that the game itself is as suddenly, unknowably alive as you are.
~ Tom Bissell
Final Fantasy VII awoke American gaming to the possibilities of narrative dynamism and the importance of relatively developed characters—no small inspiration to take from a series whose beautifully androgynous male characters often appear to be some kind of heterosexual stress test.
~ Tom Bissell