Quotes About Challenge
wanted to be a great warrior and a good mentor more than anything else, but it seemed painfully clear that Tigerclaw was just waiting for him to fail.
~ Erin Hunter
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Big risks come with big rewards," she pressed. "And even bigger dangers.
~ Erin Hunter
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If they get across the tree-bridge without one of them falling in, I'll eat my fur!
~ Erin Hunter
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The swim to the drowned monster seemed twice as far as it had on the way out.
~ Erin Hunter
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I do not ask for your answer now." Brokenstar ignored the warrior's challenge. "You must each go away and consider my words. But bear this in mind: Would you prefer to share your prey, or be driven out and left homeless and starving?
~ Erin Hunter
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Sometimes the right choice can be the hardest one.
~ Erin Hunter
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One down," Snowfur puffed. "More to go.
~ Erin Hunter
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Think you have nine lives, do you? I saved you once.... don't make me save you again.
~ Erin Hunter
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More tough love is needed, of the sort that makes one throw a child in the pool, hoping that she will swim; the sort that makes one get her a car, later in life, after enough practice at the simulator, and cross one's fingers as she attempts to transfer her skills from the lab to the battlefield.
~ ERMANNO BENCIVENGA
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To keep the absolute difficulty level constant, whenever you increase the time pressure on a player, you should also reduce the amount of intrinsic skill required.
~ Ernest Adams
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The relative difficulty is the difficulty of a challenge relative to the player's power to meet that challenge.
~ Ernest Adams
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The level designers have to know, for example, that by the time the player reaches the fourth level, he will have earned three major weapon upgrades and a faster vehicle, so they set the difficulty of the fourth level's challenges relative to that level of power provided.
~ Ernest Adams
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The perceived difficulty of a challenge—the difficulty that the player actually senses, and the type we are most concerned with—consists of the relative difficulty minus the player's experience at meeting such challenges. Remembering that relative difficulty is absolute difficulty minus power provided, we can put all these factors together into a single equation such that perceived difficulty = absolute difficulty - (power provided + in-game experience)
~ Ernest Adams
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In the most general sense, a balanced game is fair to the player (or players), is neither too easy nor too hard, and makes the skill of the player the most important factor in determining his success. In
~ Ernest Adams
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As a general principle, the pacing of a level in any game, especially a game with physical challenges, should alternate between fast and slow periods, just as the tempo of movements in a symphony or the levels of excitement in an action movie vary. Players need moments to rest, both physically and mentally, and on the whole, the faster the pace of the level, the more important rest becomes.
~ Ernest Adams
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You should also make fresh supplies available to him immediately after he surmounts a challenge that costs him a lot of resources, as Chapter 11 explained. In shooter games, these traditionally take the form of boxes of ammunition and medical kits for restoring health, stored in an area immediately beyond a large group of enemies.
~ Ernest Adams
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A longstanding tradition in action games, and many other genres as well, calls for the inclusion of a boss to defeat at the end of the level: a particularly difficult challenge. Victory, and the end of the level, reward the player for defeating the boss, and this sometimes includes a cache of resources or treasure as well.
~ Ernest Adams
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What Are Action Games? Action game An action game is one in which the majority of challenges presented are tests of the player's physical skills and coordination. Puzzle-solving, tactical conflict, and exploration challenges are often present as well.
~ Ernest Adams
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Politics is the art of looking for trouble, finding it whether it exists or not, diagnosing it incorrectly, and applying the wrong remedy.
~ Ernest Benn
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One may ride upon a tiger's back but it is fatal to dismount.
~ Ernest Brammah Smith
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He is capable of any crime, from reviling the Classics to diverting water courses.
~ Ernest Brammah Smith
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Very well!" he said. "You shall prove your worth by facing me in a joust!" I'd never heard of an undead lich king challenging someone to a joust. Especially not in a subterranean burial chamber. "All right," I said uncertainly. "But won't we be needing horses for that?" "Not horses," he replied, stepping away from his throne. " Birds .
~ Ernest Cline
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It is on!" Aech shouted into his comlink. "it is on like Red Dawn!
~ Ernest Cline
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That's how you know you've mastered a videogame—when a bunch of butt-hurt crybabies start to accuse you of cheating in an effort to cope with the beatdown they've just suffered at your hands.
~ Ernest Cline
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