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Quotes About Design

MANUFACTURER: mnm.MOD
~ Sheri Koones
I read the GAO report, and it reminds me of a review I read of Lady Chatterley's Lover in the magazine Field and Stream. The reviewer of that book knew as much about the real purpose of Lady Chatterley's Lover as the GAO knows about the design and development of submarines.
~ Sherry Sontag
Instead of thinking about addiction, it makes sense to confront this reality: We are faced with technologies to which we are extremely vulnerable and we don't always respect that fact. The path forward is to learn more about our vulnerabilities. Then, we can design technology and the environments in which we use them with these insights in mind. For example, since we know that multitasking is seductive but not helpful to learning, it's up to us to promote "unitasking.
~ Sherry Turkle
In debugging, errors are seen not as false but as fixable. This is a state of mind that makes it easy to learn from .6 Multiple passes also brought a new feel for the complexity of design decisions.
~ Sherry Turkle
I think I can make an entirely new game experience, and if I can't do it, some other game designer will.
~ Shigeru Miyamoto
There's definitely space for uniqueness in a home console.
~ Shigeru Miyamoto
Our approach to making games is to find the fun first and then use the technology to enhance the fun.
~ Sid Meier
In the matter of furnishing, I find a certain absence of ugliness far worse than ugliness.
~ Sidonie Gabrielle Colette
Intelligent Design'] is a theology for control freaks.
~ Simon Conway Morris
The shapes of letters do not derive their beauty from any sensual or sentimental reminiscences' he wrote. 'No one can say that the O's roundness appeals to us only because it is like that of an apple or a girl's breast or of the full moon. Letters are things, not pictures of things
~ Simon Garfield
Type has rhythm, just like music.
~ Simon Garfield
Everybody wants to design a bloody typeface.
~ Simon Garfield
Most people take the way words look for granted ... Words are there to be read – end of story. Once however typomania sets in, it becomes quite a different story.
~ Simon Garfield
industry without art is brutality".
~ Simon Garfield
O cambiarte el nombre por Neville Brody. Si fueras él, habrías entrado a trabajar en la revista londinense The Face en 1981 y habrías transformado su diseño, asaz predecible, de manera tal que tu estilo reverberaría no solo en otras revistas sino en libros, discos y otros muchos aspectos del diseño comercial de las siguientes décadas.
~ Simon Garfield
Beatrice Warde: "La copa de cristal o por qué el arte de la impresión debe ser invisible". Su teoría, sencilla pero contundente, defendía que incluso el mejor tipo de letra existía solo con el objetivo de comunicar una idea. No había sido creado para ser visto y mucho menos para ser admirado. Cuanto más visible la fuente o la maquetación de una página, peor la tipografía. (...) Cuanto más transparente el cristal, más se apreciará su contenido.
~ Simon Garfield
The lettering is clean, beautifully proportioned, easily read, and, well, ordered.
~ Simon Garfield
It was the best of Times New Roman, it was the worst of Times New Roman.)
~ Simon Garfield
The mid-century Conservative Party in England had arrived at a universal font truth: we tend to treat the traditional and familiar as trustworthy. We are dubious of fonts that alert us to their difference, or fonts that seem to be trying too hard. We don't like being consciously sold things, or paying for fancy design we don't need.
~ Simon Garfield
Ultimately, it's possible that social media platforms will be designed as templates that the users themselves customize in terms of the best way to express their community and experience of life, and brands will have to simply follow suit.
~ Simon Mainwaring
Magic has a fondness for patterns and repetition.
~ Simon R. Green
What is this?' 'A Smart Car' It looked like an SUV took a dump and out came the Smart Car
~ Simone Elkeles
A camel is a horse designed by committee.
~ Sir Alec Issigonis
Our view. . . is that it is an essential characteristic of experimentation that it is carried out with limited resources, and an essential part of the subject of experimental design to ascertain how these should be best applied; or, in particular, to which causes of disturbance care should be given, and which ought to be deliberately ignored.
~ Sir Ronald A. Fisher