Quotes About Imagination
Every book is a world.
~ Gabrielle Zevin
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A place is not really a place without a bookstore.
~ Gabrielle Zevin
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She sleeps; she sleeps. And when she sleeps, she dreams. And when she dreams, she dreams of a girl who was lost at sea but one day found the shore.
~ Gabrielle Zevin
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the things we don't have are sadder than the things we have. Because the things we don't have exist in our imaginations, where they are perfect.
~ Gabrielle Zevin
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A programmer is a diviner of possible outcomes, and a seer of unseen worlds.
~ Gabrielle Zevin
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Video games don't make people violent, but maybe they falsely give you the idea that you can be a hero.
~ Gabrielle Zevin
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What makes a person want to shiver in a train station for nothing more than the promise of a secret image? But then, what makes a person drive down an unmarked road in the middle of the night? Maybe it was the willingness to play that hinted at a tender, eternally newborn part in all humans. Maybe it was the willingness to play that kept one from despair.
~ Gabrielle Zevin
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Because the things we don't have are sadder than the things we have. Because the things we don't have exist in our imaginations, where they are perfect.
~ Gabrielle Zevin
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Sam would later tell people that these mazes were his first attempts at writing games. "A maze," he would say, "is a video game distilled to its purest form." Maybe so, but this was revisionist and self-aggrandizing. The mazes were for Sadie. To design a game is to imagine the person who will eventually play it.
~ Gabrielle Zevin
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It had not been a lonely childhood, though many of her intimates had been somewhat less than real.
~ Gabrielle Zevin
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There are no ghost, but up here"--she gestured to her head--"it's a haunted house.
~ Gabrielle Zevin
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To design a game is to imagine the person who will eventually play it.
~ Gabrielle Zevin
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There were so many people who could be your lover, but, if she was honest with herself, there were relatively few people who could move you creatively.
~ Gabrielle Zevin
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You're a builder of worlds, and if you're a builder of worlds, your feelings are not as important as what your gamers are feeling. You must imagine them at all times. There is no artist more empathetic than the game designer.
~ Gabrielle Zevin
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I'm always seeing the world with magic eyes," he said. "I'm exploding with childish wonder.
~ Gabrielle Zevin
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Did she ever reply?" Bong Cha narrowed her eyes at Sam, deciding if her grandson was trying to trick her into appearing foolish. "Yes, in my mind, she did. I knew your mother so well I could play her part. The same with my own mother and my grandmother and my childhood best friend, Euna, who drowned in the lake by her cousin's house. There are no ghosts, but up here"—she gestured toward her head—"it's a haunted house.
~ Gabrielle Zevin
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Sam blew out 10 candles and in the distance Mary Lou Retton received a perfect 10 on her floor routine. And he almost felt like he, by blowing out the 10 candles at the precise moment that he had, had been what caused her to get the perfect 10. He fanaticized that the universe was a Rube Goldberg machine. If he had blown out only 9 candles, maybe the Romanian girl would have won instead.
~ Gabrielle Zevin
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Exactly. I could save the princess, even when I could barely get out of bed. So, I do want to be rich and famous. I am, as you know, a bottomless pit of ambition and need. But I also want to make something sweet. Something kids like us would have wanted to play to forget their troubles for a while.
~ Gabrielle Zevin
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The mazes were for Sadie. To design a game is to imagine the person who will eventually play it.
~ Gabrielle Zevin
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There is no purity in art.
~ Gabrielle Zevin
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He wanted to ask her to work with him at a special place—the occasion of their prospective creative union should be memorable. Even then, he felt that if they made a game, and if the game became what he knew it could be, he would want there to be a story about the day Sam Masur and Sadie Green had decided to work together. He was already imagining Sam-and-Sadie lore, and he didn't even have a definitive idea for a game yet.
~ Gabrielle Zevin
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Yes, in my mind, she did. I knew your mother so well I could play her part. The same with my own mother and my grandmother and my childhood best friend, Euna, who drowned in the lake by her cousin's house. There are no ghosts, but up here"—she gestured toward her head—"it's a haunted house.
~ Gabrielle Zevin
BazillionQuotes.com
I imagine people playing. Sometimes, it's one of our games, but sometimes, it's any game. The thing I find profoundly hopeful when I'm feeling despair is to imagine people playing, to believe that no matter how bad the world gets, there will always be players.
~ Gabrielle Zevin
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You aren't just a gamer when you play anymore. You're a builder of worlds, and if you're a builder of worlds, your feelings are not as important as what your gamers are feeling. You must imagine them at all times. There is no artist more empathetic than the game designer.
~ Gabrielle Zevin
BazillionQuotes.com
