Quotes About Creativity
All our movies suck at first," Catmull says. "The BrainTrust is where we figure out why they suck, and it's also where they start to not suck.
~ Daniel Coyle
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Collisions - defined as serendipitous personal encounters - the lifeblood of any organization, the key driver of creativity, community, and cohesion.
~ Daniel Coyle
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High-proficiency environments help a group deliver a well-defined, reliable performance, while high-creativity environments help a group create something new.
~ Daniel Coyle
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Give a good idea to a mediocre team, and they'll find a way to screw it up. Give a mediocre idea to a good team, and they'll find a way to make it better.
~ Daniel Coyle
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I always wanted to make movies.
~ Daniel Craig
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You're creating new things in movies and people are going to steal them.
~ Daniel Craig
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I don't mind what the role is at all I just want to play cool characters.
~ Daniel Cudmore
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I invented the pelican, but probably not the acorn or unicorn.
~ Unknown
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The thing about performance, even if it's only an illusion, is that it is a celebration of the fact that we do contain within ourselves infinite possibilities.
~ Unknown
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You don't merely give over your creativity to making a film-you give over your life In theatre, by contrast, you live these two rather strange lives simultaneously you have no option but to confront the mould on last night's washing-up.
~ Unknown
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Philosophers' Syndrome: mistaking a failure of imagination for an insight into necessity.
~ Daniel Dennett
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I actually bought a travel guitar, and that guitar is really cool. You can actually fold the guitar, and you can plug headphones into it, but it's acoustic, or semi-acoustic.
~ Daniel Ek
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The greatest achievement of the human brain is its ability to imagine objects and episodes that do not exist in the realm of the real, and it is this ability that allows us to think about the future. As one philosopher noted, the human brain is an "anticipation machine," and "making future" is the most important thing it does.2
~ Daniel Gilbert
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To see is to experience the world as it is, to remember is to experience the world as it was, but to imagine—ah, to imagine is to experience the world as it isn't and has never been, but as it might be.
~ Daniel Gilbert
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The greatest achievement of the human brain is its ability to imagine objects and episodes that do not exist in the realm of the real, and it is this ability that allows us to think about the future.
~ Daniel Gilbert
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The quality of the problem that is found is a forerunner of the quality of the solution that is attained. It is in fact the discovery and creation of problems rather than any superior knowledge, technical skill, or craftsmanship, that often sets the creative person apart from others in his field.
~ Unknown
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Good design is a renaissance attitude that combines technology, cognitive science, human need, and beauty to produce something that the world didn't know it was missing." —PAOLA ANTONELLI, curator of architecture and design, Museum of Modern Art
~ Daniel H. Pink
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Intrinsic motivation is conducive to creativity; controlling extrinsic motivation is detrimental to creativity.
~ Daniel H. Pink
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We are moving from an economy and a society built on the logical, linear, computerlike capabilities of the Information Age to an economy and a society built on the inventive, empathic, big-picture capabilities of what's rising in its place, the Conceptual Age.
~ Daniel H. Pink
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The future belongs to a very different kind of person with a very different kind of mind—creators and empathizers, pattern recognizers, and meaning makers.
~ Daniel H. Pink
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Here's Ohga: "At Sony, we assume that all products of our competitors have basically the same technology, price, performance, and features. Design is the only thing that differentiates one product from another in the marketplace.
~ Daniel H. Pink
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What an individual does day to day on the job now must stretch across functional boundaries. Designers analyze. Analysts design. Marketers create. Creators market.
~ Daniel H. Pink
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Pitches that rhyme are more sublime.
~ Daniel H. Pink
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Metaphor is the lifeblood of all art." —TWYLA THARP
~ Daniel H. Pink
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