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Quotes About Exploration

A place is not really a place without a bookstore.
~ Gabrielle Zevin
No one travels without purpose. Those who are lost wish to be lost.
~ Gabrielle Zevin
I met a travler from an ancient land.
~ Gabrielle Zevin
We must fill our infinite days with something.
~ Gabrielle Zevin
A programmer is a diviner of possible outcomes, and a seer of unseen worlds.
~ Gabrielle Zevin
In Amelia's experience, most people's problems would be solved if they would only give more things a chance.
~ Gabrielle Zevin
What makes a person want to shiver in a train station for nothing more than the promise of a secret image? But then, what makes a person drive down an unmarked road in the middle of the night? Maybe it was the willingness to play that hinted at a tender, eternally newborn part in all humans. Maybe it was the willingness to play that kept one from despair.
~ Gabrielle Zevin
The store is fifteen Mayas wide and twenty Mayas long. She knows this because she once spent an afternoon measuring it by lying her body across the room. It is fortunate that it is not more than thirty Mayas long because that is as far as she could count on the day the measurements were taken.
~ Gabrielle Zevin
If Marx at twenty-two had a problem, it was that he was attracted to too many things and people.
~ Gabrielle Zevin
Commander Keen, Myst, Doom, Diablo, Final Fantasy, Metal Gear Solid, Leisure Suit Larry, The Colonel's Bequest, Ultima, Warcraft, Monkey Island, The Oregon Trail
~ Gabrielle Zevin
Sadie was twenty-two when Ichigo was launched, and she hadn't figured out who she was in public yet. (She barely knew who she was in private.)
~ Gabrielle Zevin
isn't a sadness, but a joy, that we don't do the same things for the length of our lives.
~ Gabrielle Zevin
A maze," he would say, "is a video game distilled to its purest form.
~ Gabrielle Zevin
The child's body moves the way a body can move before it has felt or even encountered the idea of pain.
~ Gabrielle Zevin
If you're always aiming for perfection, you won't make anything at all.
~ Gabrielle Zevin
En stad är ingen stad utan en bokhandel (en variant ursprungligen från "Amerikanska gudar" av Neil Gaiman)
~ Gabrielle Zevin
Ah, but Sadie Green was a gamer! In a game, if a sign warns you not to open a certain door, you will definitely open that door. If it doesn't work out, you can always go back to the save point and start again.
~ Gabrielle Zevin
You are happy and you are bored. You need to find a new pastime.
~ Gabrielle Zevin
A good game designer knows that clinging to a few early ideas about a project can cut off the potential for the work.
~ Gabrielle Zevin
The first way Maya approaches a book is to smell it.
~ Gabrielle Zevin
We had so much freedom—creatively, technically. No one was watching us, and we weren't even watching ourselves. What we had was our impossibly high standards, and your completely theoretical conviction that we could make a great game.
~ Gabrielle Zevin
Nadie viaja sin motivo. Quien se pierde es porque desea perderse.
~ Gabrielle Zevin
Go ask Sadie what it would take to turn Mapletown into an online role-playing game. And here I am. I obey the giant bird of dreams.
~ Gabrielle Zevin
she felt that she had been able to push the boundaries, technically and narratively. And what was the point of making games if you weren't going to do that?
~ Gabrielle Zevin