Quotes About Gaming
Ay, rail at gaming - 'tis a rich topic, and affords noble declamation. Go, preach against it in the city - you'll find a congregation in every tavern.
~ Edward Moore
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Before there was even an official naming of the 3DS, or before it was even decided that there would be 3-D capabilities, Mr. Iwata had brought up the topic of a new portable gaming system, and with that, the request to create a new title for that system... The topic of Kid Icarus came up.
~ Masahiro Sakurai
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Every time I go to Japan and meet Capcom it is like going to see the Umbrella Corporation. You ask them things and they won't give you a straight answer about anything.
~ Paul W. S. Anderson
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My favorite video game of all time is called 'Black Tiger'. It's a Capcom Dungeons and Dragons game from 1987. I have the actual arcade version sitting in my office.
~ Ernest Cline
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When I carve out time to game, it's because I rationalize that I 'deserve it,' so I relish every minute of that 2-3 hour session.
~ Felicia Day
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Results showed that areas of the brain linked with emotion and empathy (the cingulate cortex and the amygdala) were less active during violent video gaming . . . These areas must be suppressed during violent video gaming, just as they would be in real life, in order to act violently without hesitation.
~ Stephen Singular
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I remember the first Mortal Kombat, when that came out, that was the hardest game of all time. There would be lines at the arcade around the block, and I still love all of the Mortal Kombat games.
~ Diego Corrales
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[Sometimes] I sit in front of my [gaming] console with my headphones on and I play. I love that. It's a nice form of escapism.
~ Idris Elba
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Count Chojnicki was curious. No other passion than curiosity sent him out into the world, drew him to the tables of the great gaming halls, sequestered him behind the walls of his old hunting pavilion, sat him down on the parliamentarians' benches, determined that he would return home every spring, compelled him to throw his regular parties, and prevented him from cutting his own throat. It was curiosity that kept him alive.
~ Joseph Roth
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For a more detailed discussion of the subject, read Neal and Jana Hallford's Swords and Circuitry (Hallford and Hallford, 2001).
~ Ernest Adams
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The level designers have to know, for example, that by the time the player reaches the fourth level, he will have earned three major weapon upgrades and a faster vehicle, so they set the difficulty of the fourth level's challenges relative to that level of power provided.
~ Ernest Adams
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The perceived difficulty of a challenge—the difficulty that the player actually senses, and the type we are most concerned with—consists of the relative difficulty minus the player's experience at meeting such challenges. Remembering that relative difficulty is absolute difficulty minus power provided, we can put all these factors together into a single equation such that perceived difficulty = absolute difficulty - (power provided + in-game experience)
~ Ernest Adams
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Unless your game is a just-for-fun simulation such as Super Mario Kart or Beetle Adventure Racing!, vehicle simulation is the most technologically oriented of games, so the core mechanics of the game are almost entirely about physics.
~ Ernest Adams
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Don't confuse the term games of progression with other ideas about progression in games, such as leveling up, difficulty curves, skill trees, and so on. We use Juul's definition of the term: A game of progression is one that offers predesigned challenges, each of which often has exactly one solution, in a fixed (or only slightly variable) sequence.
~ Ernest Adams
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You should also make fresh supplies available to him immediately after he surmounts a challenge that costs him a lot of resources, as Chapter 11 explained. In shooter games, these traditionally take the form of boxes of ammunition and medical kits for restoring health, stored in an area immediately beyond a large group of enemies.
~ Ernest Adams
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These three words were always the last thing an OASIS user saw before leaving the real world and entering the virtual one: READY PLAYER ONE
~ Ernest Cline
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I was just another sad, lost, lonely soul, wasting his life on a glorified videogame.
~ Ernest Cline
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For one quarter, Black Tiger lets me escape from my rotten existence for three glorious hours. Pretty good deal.
~ Ernest Cline
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It occurred to me then that for the first time in as long as I could remember, I had absolutely no desire to log back into the OASIS." - Wade Owen Watts Ready Player One
~ Ernest Cline
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Before long, billions of people around the world were working and playing in the OASIS every day. Some of them met, fell in love, and got married without ever setting foot on the same continent. The lines of distinction between a person's real identity and that of their avatar began to blur. It was the dawn of new era, one where most of the human race now spent all of their free time inside a videogame.
~ Ernest Cline
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It was the dawn of new era, one where most of the human race now spent all of their free time inside a videogame.
~ Ernest Cline
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Anonymity was one of the major perks of the OASIS.
~ Ernest Cline
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No, we always get killed because of you, Leeroy Jenkins!
~ Ernest Cline
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If I was feeling depressed or frustrated about my lot in life, all I had to do was tap the Player One button, and my worries would instantly slip away as my mind focused itself on the relentless pixelated onslaught on the screen in front of me.
~ Ernest Cline
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