Quotes from Brendan Iribe
Seeing other people is incredibly engaging, and that's one of the drivers that made us partner with Facebook - social communication. Not social newsfeeds, but actual face-to-face, seeing multiple avatars in a play experience, that's going to be a very big part of the future in VR.
~ Brendan Iribe
BazillionQuotes.com
In real life, that's how we're moving around. We look at things while we're walking and moving and turning around. We stare at objects in the world.
~ Brendan Iribe
BazillionQuotes.com
If you don't have content, you don't sell hardware. We need a suite of content of really fun, compelling experiences that aren't just hardcore game-oriented, and when that's good enough, it'll be an easy decision to go to the consumer market.
~ Brendan Iribe
BazillionQuotes.com
We've been working with Paul Bettner and the Playful team since the beginning of Oculus. Paul was one of, I think, seven $5,000 Kickstarter backers.
~ Brendan Iribe
BazillionQuotes.com
There's going to be a lot of collaborative social experiences with Rift and Touch.
~ Brendan Iribe
BazillionQuotes.com
A lot of times, the internal R&D doesn't pan out. You go down one route, you find that it doesn't work the way you planned, and you have to switch and go down another one.
~ Brendan Iribe
BazillionQuotes.com
I was born and raised in Maryland and attended the public school system.
~ Brendan Iribe
BazillionQuotes.com
If you look back at when things like tablets and smartphones were first invented, or the Newton at Apple, that was the first attempt at VR. We didn't even have 3D GPUS, or were just getting them.
~ Brendan Iribe
BazillionQuotes.com
Think of the first Apple II being shipped in 1977. It took almost a decade for it to land in my school where I could see it.
~ Brendan Iribe
BazillionQuotes.com
We've spent a lot of time on ergonomics. That was something we found to be really important as we iterated on the headset, from developer kits to Crescent Bay to the Rift.
~ Brendan Iribe
BazillionQuotes.com
I like to think of it as this new field. Instead of computer science, it's going to be virtual science.
~ Brendan Iribe
BazillionQuotes.com
We want to make sure everyone has a great experience. When they buy the product and take home and plug it in, we want to make sure that first experience is comfortable and everything is there.
~ Brendan Iribe
BazillionQuotes.com
That's what we're all about: delivering a really comfortable VR experience that everybody can enjoy and afford.
~ Brendan Iribe
BazillionQuotes.com
With the headset and motion tracker and all kinds of different future tracking technologies that we are R&Ding, there is just a huge amount of intelligence that has to be created. So we are looking at hiring some of the brightest minds out there to tackle some of those challenges and deliver the very best experience possible for the consumer.
~ Brendan Iribe
BazillionQuotes.com
This is a whole new world to explore as a developer to go in and learn these new gameplay mechanics, to learn what it's like to actually control a character from a top-down, 'God's eye' view, and to figure out how the game camera can be controlled by the player's head.
~ Brendan Iribe
BazillionQuotes.com
We imagine that some people will jump into the AR and VR space that are complementary. We look at Google Glass. It's very complementary. It's not competitive. It's a different experience. It's used for different purposes.
~ Brendan Iribe
BazillionQuotes.com
We're finally going to be free of the 2D monitor. It's been a window into virtual reality that we've all looked into for 30 or 40 years.
~ Brendan Iribe
BazillionQuotes.com
Windows never planned for a VR device. When you plug a HDMI cable into the computer, Windows thinks it's a new monitor. The desktop blinks. It tries to rearrange windows and icons.
~ Brendan Iribe
BazillionQuotes.com
It just felt like the right thing to do to give back to a state school and public school. I'm a really big fan of public education.
~ Brendan Iribe
BazillionQuotes.com
I think people have an appetite for VR at $200, $300, $400. It's something so new and improves so quickly, people do have an appetite to buy that. If people are getting a new VR headset every two or three years that's incredibly improved, you want to go do that.
~ Brendan Iribe
BazillionQuotes.com
There are millions of sci-fi enthusiasts in the world, not just gamers.
~ Brendan Iribe
BazillionQuotes.com
Essentially, we're always trying to reduce latency. As you try to reduce the latency of the experience, you can only get it down so far before we start running into the limitations of game engines, computing, the intensity of the experience you're trying to compute.
~ Brendan Iribe
BazillionQuotes.com
Whether it's developers or industry veterans on the business side, top talent likes to work together.
~ Brendan Iribe
BazillionQuotes.com
We designed a number of features from the ground up, like custom display and optics technology with very high refresh rates and pixel density. We added integrated 3-D audio, a built-in microphone so you can speak to friends inside virtual worlds, and precise mechanical adjustment systems.
~ Brendan Iribe
BazillionQuotes.com
