Quotes from David Cage
What we believe at Quantic Dream is that there is a space for adult games: meaningful experiences for a mature audience.
~ David Cage
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I hope that there will be more and more games that will have something to say and become a little bit more meaningful.
~ David Cage
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We believe that games are a legitimate medium, as legitimate as literature, to talk about very dark and serious things.
~ David Cage
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Life is sometimes you're happy, sometimes you're sad, sometimes you're in love, sometimes you fight, and that's a life.
~ David Cage
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I'm inspired by film-makers such as Ridley Scott, David Fincher, Orson Welles.
~ David Cage
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The thing is, the better the hardware, the more time we spend to improve the visuals to take advantage of the hardware.
~ David Cage
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Technology is not going to be perceived by different classes of people in the same way.
~ David Cage
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I'm not a big fan of free to play. And this is just me, but when I buy something, I don't like the idea that I start playing for free, but each time I want to do something a little more interesting or progress, I have to pay. I'd rather pay up front.
~ David Cage
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'Heavy Rain' responded to a period of my life, things I strongly believed in, things I wanted to suggest or experiment with. I'm really happy with the overall feedback; the reception was a success.
~ David Cage
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Photography was inspired by painting, cinema by theatre and photography, I don't believe that any new art form was ever created from scratch.
~ David Cage
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The concept of 'Heavy Rain' is to offer real-life situations with real characters. There are no supernatural elements in the story.
~ David Cage
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We want to satisfy our fans, but we want to surprise them, too. That's our challenge.
~ David Cage
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If we keep making things based on violence and platform jumping, you don't need Ellen Page to do this, to be honest. It would be a waste of time and a waste of money.
~ David Cage
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Some people are shocked when a game evokes real-world issues. But this platform is about becoming the characters, not just seeing them from the outside, like in a film.
~ David Cage
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We want to keep developing original games in the genre we pioneered but also expand our audience by being present on all platforms.
~ David Cage
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Playing with light is something that is very important, especially when you want cinematography in your game.
~ David Cage
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Each time you buy a used game, this is money that doesn't go into the pocket of the people that took the risk to create this, to finance it, to develop it.
~ David Cage
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Getting the player emotionally involved is the holy grail. We try to make players forget they're playing a game. We want them to live the experience and suspend disbelief.
~ David Cage
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With 'Detroit,' we realized that we wanted to create an experience that could be meaningful.
~ David Cage
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There are different games for different people and different expectations. Sometimes you want a great story, and sometimes you don't. I don't believe we should have stories in every single game. Sometimes it doesn't matter.
~ David Cage
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I disagree that injecting emotion into a game comes at the expense of the playing experience.
~ David Cage
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The first movies were made by technicians building their own cameras. Movies became an art when technicians worked on the technique and artists took care of the content.
~ David Cage
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Whether you make an action blockbuster or a comedy or a drama, you've got the right camera and all the right technology to do it. In games, it's not the same yet, and I would like to see technologies dealing with cameras the way we do - dealing with bouquet, dealing with performance capture, with lighting - with all this stuff the way we do.
~ David Cage
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I'm not fighting for the right to do whatever we want without any restriction. We need to be careful of the fact that we also make games for kids and teenagers.
~ David Cage
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