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Quotes from Hidetaka Miyazaki

From Software believes all the things we have learned in the past titles can be best reflected in the future only by starting work on a new franchise or series. That's the philosophy behind us trying to make a decision about leaving the 'Dark Souls' franchise.
~ Hidetaka Miyazaki
I'm not one to restrict the potential that 'Dark Souls' has by insisting that only I can work on the titles.
~ Hidetaka Miyazaki
If the number of easy games is increasing nowadays, I guess it is because difficulty is not related to interesting and worthwhile game elements in many games among players.
~ Hidetaka Miyazaki
'Gears Of War' is one of my favourite games that I immersed myself in playing for long time, and Mr. Cliff Bleszinski is one of the greatest game creators that I respect.
~ Hidetaka Miyazaki
Often, I hear my ideas are more incomprehensible than not.
~ Hidetaka Miyazaki
I think one of the studio's characteristics is to embrace wholeheartedly what we feel is interesting; what we perceive to be worthwhile, cool, or beautiful; and to place these ideals at the foundation of the games we make.
~ Hidetaka Miyazaki
One of my favourite Japanese cartoons is 'Yasuragi no Yakata,' written by the famous Fujiko Fujio.
~ Hidetaka Miyazaki
It's true that I'm sad about not being involved in the development of 'Dark Souls II,' because I've worked on 'Demon's Souls' and 'Dark Souls'' development for the past five years.
~ Hidetaka Miyazaki
Perhaps the tranquillity of 'Deracine' heightens the violence in 'Sekiro: Shadows Die Twice,' while the intensity of 'Sekiro: Shadows Die Twice' makes 'Deracine' all the more serene.
~ Hidetaka Miyazaki
Ever since 'Demon's Souls,' I've really been pursuing making games that give players a sense of accomplishment by overcoming tremendous odds.
~ Hidetaka Miyazaki
First of all, I don't dislike direct storytelling - people seem to think that about my games! Actually, the truth is, I'm just not good at implementing direct narrative in my games.
~ Hidetaka Miyazaki
We do need this diversity in the industry. Regardless of what From Software is doing, we need people making battle royale games and live services, and we need people making single-player focused experiences. We feel that this diversity is what will keep everyone going.
~ Hidetaka Miyazaki
The more time I spend working on 'Sekiro,' the deeper I sink into this zone of blood and gore and conflict. But if I want to get out of it, I can walk over to the other side of the studio and ease myself into a completely different feeling when I work on 'Deracine.'
~ Hidetaka Miyazaki
It's quite obvious that the 'Dark Souls' franchise is reaching a turning point, and I'm happy that I have a greater budget for the third game, as well as the creative freedom to make my own decisions. But if there were some restrictions about what I was creating, I definitely wouldn't want to work on it.
~ Hidetaka Miyazaki
Games are a media that relies on technology to be innovative and forward thinking and interesting. Personally, I love being at that forefront when something new comes out.
~ Hidetaka Miyazaki
Dark Souls is in some ways an incomplete game, and I like to think that it has been completed by players, by their discoveries, as they moved along. I'd love to say that the nature of this incompleteness was completely deliberate, but it is both deliberate and by accident in different ways.
~ Hidetaka Miyazaki
Everybody knows what the core of 'Dark Souls' is - the dev team does, the fans do, the media does - and that will never change.
~ Hidetaka Miyazaki
I am very happy if those who played 'Bloodborne' are interested in 'Dark Souls III' too.
~ Hidetaka Miyazaki
In 'Demon's Souls,' we tried to implement some features in a kind of experimental way, not being sure whether or not it would be popular, but we did it anyway so that we could see how people reacted.
~ Hidetaka Miyazaki
'Dark Souls' is my life's work; everything I came up with for 'Dark Souls III' is based on my personal preferences.
~ Hidetaka Miyazaki
I don't think it'd be the right choice to continue indefinitely creating 'Souls' and 'Bloodborne' games.
~ Hidetaka Miyazaki
I believe I can do both the 'Bloodborne DLC' and 'Dark Souls 3.' This isn't the first time I've had to work on two projects at the same time.
~ Hidetaka Miyazaki
Demons, chaos, dragons - all of them are different incarnations and representations of our idea of death in 'Dark Souls.'
~ Hidetaka Miyazaki
The main concept of 'Dark Souls III' is the first flame and its successors; the world has been in this cycle of reigniting the flame since the first game, but now it seems to be disappearing, almost dying. We're trying to draw out the aspects of this withering flame.
~ Hidetaka Miyazaki